Editorial:Don’t Blame the Games-Fight the Addiction

 Editorial:Don’t Blame the Games-Fight the Addiction


Every time a violent incident involving a child or teenager makes headlines, online games are often the first to be blamed. While this reaction is understandable, it oversimplifies a much deeper problem. There is no conclusive evidence that video games alone cause violent behavior. Factors such as poor mental health, bullying, family problems, and social isolation also play significant roles and should not be ignored.

Gaming itself is not the enemy. In moderation, it can be entertaining and even help develop teamwork and problem-solving skills. The real danger arises when gaming turns into addiction—when it takes priority over school, sleep, family, and personal responsibilities.

Rather than searching for a convenient scapegoat, parents, schools, and communities must work together to promote responsible gaming. Setting screen-time limits, encouraging offline activities, and maintaining open communication with children are far more effective than simply blaming technology.

The issue is not online gaming—it is the lack of balance and proper guidance. If we truly want to protect Filipino youth, we must focus less on pointing fingers and more on helping children develop healthy habits, strong values, and responsible digital behavior

Comments

Popular posts from this blog

Senator Bong Go adopted son ng Bayan ng Pila

KABAKA San Pablo City Officers bumisita kay Congressman Loreto “Amben” Amante

Laguna PDRRMO holds Incident Command System Position Course